Immersive retro arcade gaming experience and a whole new way for groups to play - with very little skill needed. “This is one of the most multifaceted projection mapping projects we have worked on and a true technological breakthrough for the social entertainment industry. We always enjoy a challenge at Projection Artworks and we like working on immersive experiences that make people say ‘wow’. This project does exactly that”.
Projection mapping using a laser projector of 30,000 pixels to analyze the characteristics of the exterior wall of the building. The projected image is given to the space to give a formative beauty of the dotted surface, and a high output. The laser device extends the planar screen into a three-dimensional space for a visual effect. Expressing content as a synesthetic experience, technology and art, future and culture, experimentation. Progressive, and other keywords are expressed metaphorically through points, lines, faces, and light. To this end, images, lasers, and music are linked together and interact organically.
WERC created a digital organism, inspired by the complex patterns that exist in nature, such as flocks of birds and schools of fish. With Pixi, WERC wants to find out whether a technical natural phenomenon can imitate the complex aesthetics of nature, and whether the installation can interact with that nature. The Pixi was designed to be self-sufficient; able to survive in a natural environment. Pixies make their own choices, but they are also influenced by environmental factors from nature. Each Pixi contains a pulsating light. When we observe only a handful of Pixies, there are no discernible behavioural patterns. However, when we step back and look at them from a distance, the connections in the flock become clear and visible. A group intelligence arises that is greater than the sum of its parts.
Pixi is a light installation of Groningen based artist collective WERC, supported by the province of Drenthe (the Netherlands) commissioned by staatsbosbeheer.
Kwok’s Algorithmic Creatures based on finite subdivision, 1194D (vimeo.com/74877028) is an experiment on multiple geometric creatures co-existing within a tetrahedron-based grid environment. The project was improved and revised into an immersive triple-screen audiovisual installation.
The entire visual is programmed and generated using Processing (processing.org/). All stages are later composed and exported using Premiere. The soundtrack is mac os and windows (re:interpretation) by + (freemusicarchive.org/music/_2810/FugaYK/mac_os_and_windows_reinterpretation).
Visual System created realtime animation graphics over interactive led floor, with cutting edge indoor tracking technology for Adidas in Paris.
Developed as a part of ongoing research into light and space, Tiles of Virtual Space is an interactive immersive installation that transforms a finite space into a vast, endless expansion using light and sound. Infinity is intended as a space for reflection and self awareness. It is founded in an idea of a technology that is not distracting us from where we are but quite the opposite. Infinity reminds us that we are here, in the present moment, and that every step taken in any direction creates new ripples of light in time, building infinite structures of light that only can be seen by looking a bit further away than our own reflection.
FLOW is an immersive interactive installation initially designed for the deep space 8k media display at ARS electronica http://export.aec.at/interplay/deep-space . Inspired by the natural phenomenon of the tides, the multimedia environment offers a sensory experience poetic, playful and aesthetic principles of the rise and fall of sea levels. It invites visitors to plunge into the fascinating world of science through interactive immersion. The multimedia space aims to create an intelligent data environment where various forms of information can be expressed in a dynamic representation and enhance the perception of the physical space. Developed with Touch Designer
This is truly amazing work. It’s also scary if you look at this through a different lens. The lens of the human looking at the living machine. Artist Refik Anadol employed machine learning algorithms to search and sort relations among 1,700,000 documents. Interactions of the multidimensional data found in the archives are, in turn, translated into an immersive media installation.
Dance, Music, Animation and Video Mapping 360° combined all together in exciting Multimedia Show.
TUNDRA’s newest immersive experience is a large scale laser-beams installation which went unseen to public due to cancellation of Outline Festival in Moscow where it was initially planned to be exhibited. As it was specially created for this festival, we decided to name it OUTLINES. This word has a strong meaning in Russian representing the idea of stepping out of an initial grid and rising above the fundamentals by trespassing your imaginary boundaries.
Interactive Generative and interactive virtual-reality installation. Magic Carpets 2016 is a giant luminous carpet projected on the floor inside of the MK Center. This carpet is made of different virtual and multicolore graphic scenes inspired by emblematic forms associated to urban landscapes in Milton Keynes which are very constructivist. The artwork beneficiates of a musical display specially created for the installation and composed by Ray Lee. The visitors will be able to carry small aluminium spheres generating the music. By using presence sensors the installation is interactive. In a visual way this fluent universe is impacted by the visitors' movements. The moves modify the elements' trajectory under the feet drawing a new composition which remains stunning. Like a giant kaleidoscope the spectator is immersed in a world of colors, moving forms and travels into an imaginary and poetic game of optical illusions.
Installed new artwork "Accumulation" at the main gate of Le Meridien Seoul "Accumulation" symbolizes the history from Ritz Carlton Seoul to Le Meridien Seoul. The LED light tunnel expresses the accumulation of time. The composition of the frames concretes continuity and shows the locational context. "Accumulation" has six sequences and each movie has the original theme like "Rise", "Flow", Accumulation", "Dimension", "Light" and "Overlap".
Three-dimensional fireworks made of crystals of light that visitors can set off using their smartphones. Visitors can select the firework they like on their smartphone, make a wish, and set off a three-dimensional firework made of crystals of light.
Our not to distant future of UI interaction envisioned through the Facebook Oculus Dash. Dash is your new command center for Rift — multitask across your favorite PC desktop apps, VR library, and more with a wave of your hand using an intuitive, built-for-Touch interface.
In mathematics, the inclusion map of one space into another is denoted by the lowercase iota. Light is the single element which can be perceived by the eye. Iota is a led installation inspired by light physics and a research to find the origin of geometry. Corresponding to the focus of the observer, the nature of light and its different phenomena can be seen beyond the perceptivity of the human mind and attempts to translate them into a unified, non-spatial form.
The Radugadesign studio created an audiovisual performance in collaboration with the pianist and composer Nikola Melnikov. Expression at the junction of design and architecture, emphasizing the connection of two parallels. While creating this project, we were inspired by the three futuristic models of kitchens developed by Karim. Each of them was given a special part in the show.
Passage is an immersive, minimalist, contemplative and interactive artwork that explores the emotional connections between light and sound. The concept takes root in the definition of the word passage itself: the act of moving through or past something on the way from one place to another, and also the process of transition from one state to another in a temporal dimension. The artwork is directly inspired by readings done on Near Death Experience (NDE).
Studio ENESS transformed an old-school bus to take you on a trippy journey to stillness for their latest art installation, The Midnight Special.
This week at the International Astronautical Congress (IAC) in Adelaide, Australia, SpaceX CEO and Lead Designer Elon Musk will provide an update to his 2016 presentation regarding the long-term technical challenges that need to be solved to support the creation of a permanent, self-sustaining human presence on Mars.